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Jet Stream

From HorizonXI Wiki

NOTICE: This article is currently undergoing construction by a single editor or group of editors.

Coming Soon™... This spell is part of planned Treasures of Aht Urhgan Blue Mage content for HorizonXI.

Jet Stream
Type Blue Magic
Description Delivers a threefold attack. Accuracy varies with TP.
Cost 47 MP
Element Non-Elemental
Monster Family Birds
Blue Physical Damage Type Blunt damage
Skillchain Properties Impaction
Magic Burst
Status Bonus DEX +2
Job Trait Rapid Shot
Points Required 4
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 0.5 seconds
Recast Time 23 seconds
Affected Targets Single
Base Duration
Range 14.5
Blue Magic Details
Blue Magic Type Physical
Number of Hits 3
fTP 1.125
WSC AGI 30%
TP Modifier Accuracy

Additional Mechanics

Property Value
Chain Affinity Enables skillchain use, doubles the spell's base WSC, and applies TP to Jet Stream's accuracy modifier.
Notes Jet Stream's fTP remains 1.125 at all TP values; TP modifies accuracy rather than damage. The exact TP-to-accuracy scaling on Horizon requires verification. Verification Needed

Opening and Closing

Lightning ElementIm­pac­tion (A)
Level 3 Skillchains
Light ElementFire ElementLightning ElementWind Element Light → Light ElementFire ElementLightning ElementWind Element Light = Light ElementFire ElementLightning ElementWind Element Light
Light ElementFire Element Fu­sion → Lightning ElementWind Element Frag­men­ta­tion = Light ElementFire ElementLightning ElementWind Element Light
Lightning ElementWind Element Frag­men­ta­tion → Light ElementFire Element Fu­sion = Light ElementFire ElementLightning ElementWind Element Light
Dark ElementEarth ElementWater ElementIce Element Dark­ness → Dark ElementEarth ElementWater ElementIce Element Dark­ness = Dark ElementEarth ElementWater ElementIce Element Dark­ness
Dark ElementEarth Element Gra­vi­ta­tion → Water ElementIce Element Dis­tor­tion = Dark ElementEarth ElementWater ElementIce Element Dark­ness
Water ElementIce Element Dis­tor­tion → Dark ElementEarth Element Gra­vi­ta­tion = Dark ElementEarth ElementWater ElementIce Element Dark­ness
Level 2 Skillchains
Fire Element Li­que­fac­tion → Lightning Element Im­pac­tion = Light ElementFire Element Fu­sion
Water ElementIce Element Dis­tor­tion → Light ElementFire Element Fu­sion = Light ElementFire Element Fu­sion
Ice Element In­du­ra­tion → Water Element Rever­be­ra­tion = Lightning ElementWind Element Frag­men­ta­tion
Dark ElementEarth Element Gra­vi­ta­tion → Lightning ElementWind Element Frag­men­ta­tion = Lightning ElementWind Element Frag­men­ta­tion
Wind Element De­to­na­tion → Dark Element Com­pres­sion = Dark ElementEarth Element Gra­vi­ta­tion
Light ElementFire Element Fu­sion → Dark ElementEarth Element Gra­vi­ta­tion = Dark ElementEarth Element Gra­vi­ta­tion
Light Element Trans­fixion → Earth Element Scis­sion = Water ElementIce Element Dis­tor­tion
Lightning ElementWind Element Frag­men­ta­tion → Water ElementIce Element Dis­tor­tion = Water ElementIce Element Dis­tor­tion
Level 1 Skillchains
Lightning Element Im­pac­tion → Fire Element Li­que­fac­tion = Fire Element Li­que­fac­tion
Earth Element Scis­sion → Fire Element Li­que­fac­tion = Fire Element Li­que­fac­tion
Water Element Rever­be­ra­tion → Lightning Element Im­pac­tion = Lightning Element Im­pac­tion
Ice Element In­du­ra­tion → Lightning Element Im­pac­tion = Lightning Element Im­pac­tion
Lightning Element Im­pac­tion → Wind Element De­to­na­tion = Wind Element De­to­na­tion
Dark Element Com­pres­sion → Wind Element De­to­na­tion = Wind Element De­to­na­tion
Earth Element Scis­sion → Wind Element De­to­na­tion = Wind Element De­to­na­tion
Fire Element Li­que­fac­tion → Earth Element Scis­sion = Earth Element Scis­sion
Wind Element De­to­na­tion → Earth Element Scis­sion = Earth Element Scis­sion
Light Element Trans­fixion → Water Element Rever­be­ra­tion = Water Element Rever­be­ra­tion
Earth Element Scis­sion → Water Element Rever­be­ra­tion = Water Element Rever­be­ra­tion
Water Element Rever­be­ra­tion → Ice Element In­du­ra­tion = Ice Element In­du­ra­tion
Ice Element In­du­ra­tion → Dark Element Com­pres­sion = Dark Element Com­pres­sion
Light Element Trans­fixion → Dark Element Com­pres­sion = Dark Element Com­pres­sion
Dark Element Com­pres­sion → Light Element Trans­fixion = Light Element Trans­fixion


Job Trait Setup

Rapid Shot
Available Tiers I
Activation Rate 25%
LSB Req. I=2
Min. Set Point Cost per Tier 6
Level Spell Set LSB Wt
12 Feather Storm 3 1
38 Jet Stream 4 1
63 Hydro Shot 3 1
Source: LandSandBoat.

Learned From

Monster Level Zone Map
Ding Bats 1-3 Zeruhn Mines Map
Ding Bats 1-4 North Gustaberg Map
Ding Bats 1-4 South Gustaberg Map
Ding Bats 1-5 East Ronfaure Map
Ding Bats 1-5 West Ronfaure Map
Ding Bats 2-5 King Ranperre's Tomb Map
Battue Bats 1-5 Inner Horutoto Ruins Map
Battue Bats 1-5 Outer Horutoto Ruins Map
Spectacled Bats 1-5 Ghelsba Outpost Map
Spectacled Bats 6-8 Fort Ghelsba Map
Wind Bats 3-5 Ranguemont Pass Map
Wind Bats 9-11 King Ranperre's Tomb Map
Gale Bats 6-8 La Theine Plateau Map
Grotto Bats 8-11 Yughott Grotto Map
Plague Bats 9-11 La Theine Plateau Map
Plague Bats 15-17 King Ranperre's Tomb Map
Sand Bats 12-15 Valkurm Dunes Map
Bat Battalion 12-15 Inner Horutoto Ruins Map
Night Bats 12-15 Valkurm Dunes Map
Night Bats 13-16 Meriphataud Mountains Map
Night Bats 13-16 Pashhow Marshlands Map
Stink Bats 15-18 Maze of Shakhrami Map
Stink Bats 15-18 Ordelle's Caves Map
Stink Bats 15-18 Outer Horutoto Ruins Map
Bulldog Bats 15-20 Carpenters' Landing Map
Bastion Bats 18-21 Castle Oztroja Map
Wood Bats 20-23 Davoi Map
Midnight Wings 20-23 Rolanberry Fields Map
Midnight Wings 20-23 Sauromugue Champaign Map
Black Triple Stars 26-27 Rolanberry Fields Map
Seeker Bats 22-26 Korroloka Tunnel Map
Seeker Bats 23-26 Maze of Shakhrami Map
Seeker Bats 23-26 Ordelle's Caves Map
Seeker Bats 25-27 Lower Delkfutt's Tower Map
Seeker Bats 25-27 Qufim Island Map
Seeker Bats 25-28 Ranguemont Pass Map
Goblin's Bats 24-26 Ordelle's Caves Map
Goblin's Bats 25-27 Ranguemont Pass Map
Goblin's Bats 40-42 Castle Zvahl Baileys Map
Goblin's Bats 53-55 Ifrit's Cauldron Map
Mold Bats 25-27 Middle Delkfutt's Tower Map
Dark Bats 25-27 Qufim Island Map
Dark Bats 31-35 Oldton Movalpolos Map
Gigas's Bats 25-27 Middle Delkfutt's Tower Map
Gigas's Bats 27-29 Lower Delkfutt's Tower Map
Gigas's Bats 27-29 Upper Delkfutt's Tower Map
Tower Bats 27-29 Middle Delkfutt's Tower Map
Undead Bats 36-39 Sea Serpent Grotto Map
Undead Bats 38-40 Fei'Yin Map
Lesser Gaylas 39-42 The Sanctuary of Zi'Tah Map
Lesser Gaylas 40-42 Behemoth's Dominion Map
Wingrats 40-42 Garlaige Citadel Map
Wingrats 41-44 Lufaise Meadows Map
Wingrats 41-44 Misareaux Coast Map
Canal Bats 41-46 Phomiuna Aqueducts Map
Canal Bats 45-47 Toraimarai Canal Map
Tres Duendes 47-49 Phomiuna Aqueducts Map
Citadel Bats 46-48 Garlaige Citadel Map
Greater Gaylas 46-48 Sacrarium Map
Greater Gaylas 46-49 Gustav Tunnel Map
Fomor's Bats 49-51 Sacrarium Map
Fomor's Bats 58 Bhaflau Thickets Map
Fomor's Bats 58 Wajaom Woodlands Map
Underworld Bats 50-52 Fei'Yin Map
Funnel Bats 51-55 Garlaige Citadel Map
Funnel Bats 52-55 Bostaunieux Oubliette Map
Impish Bats 58-60 Toraimarai Canal Map
Incubus Bats 62-64 Upper Delkfutt's Tower Map
Incubus Bats 64-67 Bhaflau Thickets Map
Succubus Bats 63-65 Newton Movalpolos Map
Succubus Bats 65-68 Uleguerand Range Map
Succubus Bats 65-69 Den of Rancor Map
Nightmare Bats 66-69 Sea Serpent Grotto Map
Nightmare Bats 68-72 Ifrit's Cauldron Map
Nightmare Bats 69-72 Uleguerand Range Map
Nightmare Bats 72-74 Newton Movalpolos Map
Volcanic Bats 69-71 Halvung Map
Midnight Wings 38-42 Rolanberry Fields (S) Map
Midnight Wings 38-42 Sauromugue Champaign (S) Map
Incubus Bats 63-65 Garlaige Citadel (S) Map
Slough Bats 85-87 Abyssea - Vunkerl Map

Notes

  • Blue Magic skill required to learn: 86+.