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Magic Hammer

From HorizonXI Wiki
Revision as of 12:08, 12 September 2026 by Dejey (talk | contribs) (Updated to reflect removal of man and mp requirements from mob)

NOTICE: This article is currently undergoing construction by a single editor or group of editors.

Coming Soon™... This spell is part of planned Treasures of Aht Urhgan Blue Mage content for HorizonXI.

Magic Hammer
Type Blue Magic
Description Deals light elemental damage and restores MP equal to damage dealt. Ineffective against undead.
Cost 40 MP
Element Light Light
Monster Family Beastmen
Blue Physical Damage Type Unspecified damage
Skillchain Properties
Magic Burst Light ElementTrans­fixion
Light Element and Fire ElementFu­sion
Light, Fire, Lightning and Wind ElementsLight
Status Bonus MP -5, MND +2
Job Trait None
Points Required 4
Ninjutsu Tool {{{ninjutsu tool}}}
Jobs
Casting Time 4 seconds
Recast Time 180 seconds
Affected Targets
Base Duration
Range 10
Blue Magic Details
Blue Magic Type Magical
WSC MND 30%
Effect Light damage and MP restoration
Potency 1.5 base multiplier; restores 1 MP per point of damage dealt
Magic Burst Transfixion, Fusion, and Light

Additional Mechanics

Property Value
Burst Affinity Doubles WSC and enables a Magic Burst on Transfixion, Fusion, or Light.
Azure Lore Adds 0.5 to the damage multiplier and enables a Magic Burst without Burst Affinity.
Notes On HorizonXI, the target does not need to have MP. MP restored is based on damage dealt and is not limited by the target's current MP.


Learned From

Monster Level Zone Map
Poroggo 75-77 Mamook Map
Iriri Samariri ? Mamook Map

Notes

  • Setting Magic Hammer grants no job trait points on HorizonXI.
  • Blue Magic skill required to learn: 240+.